Trap Monster Deck Breakdown

Cards Usage Statistic

Main Deck

Droll & Lock Bird
Droll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

Mulcharmy Fuwalos
Mulcharmy Fuwalos
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

Nibiru, the Primal Being
Nibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Called by the Grave
Called by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    Harpie's Feather Duster
    Harpie's Feather Duster
    Harpie's Feather Duster
    Spell Normal
    Harpie's Feather Duster

      Destroy all Spell and Trap Cards your opponent controls.



      Tag(s):

      Lightning Storm
      Lightning Storm
      Lightning Storm
      Spell Normal
      Lightning Storm

        If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.



        Tag(s):

        Pot of Prosperity
        Pot of Prosperity
        Pot of Prosperity
        Spell Normal
        Pot of Prosperity

          Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.



          Tag(s):

          Triple Tactics Talent
          Triple Tactics Talent
          Triple Tactics Talent
          Spell Normal
          Triple Tactics Talent

            If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



            Tag(s):

            Angel Statue - Azurune
            Angel Statue - Azurune
            Angel Statue - Azurune
            Trap Continuous
            Angel Statue - Azurune

              Special Summon this card as an Effect Monster (Fairy/LIGHT/Level 4/ATK 1800/DEF 1800). (This card is also still a Trap.) Once per turn, when your opponent would Special Summon a monster(s) while this card is in your Monster Zone: You can send to the GY, 1 Continuous Trap in your Monster Zone that was Special Summoned from the Spell & Trap Zone; negate the Summon, and if you do, destroy that monster(s). When this card in the Monster Zone is destroyed by battle: You can destroy the monster that destroyed this card.

              Dominus Purge
              Dominus Purge
              Dominus Purge
              Trap Normal
              Dominus Purge

                If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that adds a card(s) from the Deck to the hand: Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of DARK, WATER, and FIRE monsters for the rest of this Duel. You can only activate 1 "Dominus Purge" per turn.

                Infinite Impermanence
                Infinite Impermanence
                Infinite Impermanence
                Trap Normal
                Infinite Impermanence

                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                  Extra Deck

                  Garura, Wings of Resonant Life
                  Garura, Wings of Resonant Life
                  Garura, Wings of Resonant Life
                  DARK 6
                  Garura, Wings of Resonant Life
                  • ATK:

                  • 1500

                  • DEF:

                  • 2400


                  2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.

                  Mudragon of the Swamp
                  Mudragon of the Swamp
                  Mudragon of the Swamp
                  WATER 4
                  Mudragon of the Swamp
                  • ATK:

                  • 1900

                  • DEF:

                  • 1600


                  2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.

                  S:P Little Knight
                  S:P Little Knight
                  S:P Little Knight
                  DARK
                  S:P Little Knight
                  • ATK:

                  • 1600

                  • LINK-2

                  Link Arrow:

                  Left

                  Right


                  2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                  Silhouhatte Rabbit
                  Silhouhatte Rabbit
                  Silhouhatte Rabbit
                  LIGHT
                  Silhouhatte Rabbit
                  • ATK:

                  • 1500

                  • LINK-2

                  Link Arrow:

                  Bottom-Left

                  Bottom-Right


                  2 Effect Monsters If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Silhouhatte Rabbit" once per turn. If this card is Link Summoned: You can Set 1 Continuous Trap from your Deck with an effect that Special Summons itself as a monster, also this card cannot be used as Link Material this turn. If a card in the Spell & Trap Zone is Special Summoned to the Monster Zone (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it.

                  Super Starslayer TY-PHON - Sky Crisis
                  Super Starslayer TY-PHON - Sky Crisis
                  Super Starslayer TY-PHON - Sky Crisis
                  DARK
                  Super Starslayer TY-PHON - Sky Crisis
                  • ATK:

                  • 2900

                  • DEF:

                  • 2900


                  2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.

                  Main: 40 Extra: 15

                  1 cardDinowrestler Pankratops 1 cardDinowrestler Pankratops
                  Dinowrestler Pankratops
                  EARTH 7
                  Dinowrestler Pankratops
                  • ATK:

                  • 2600

                  • DEF:

                  • 0


                  If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Dinowrestler Pankratops" once per turn this way. (Quick Effect): You can Tribute 1 "Dinowrestler" monster, then target 1 card your opponent controls; destroy it. You can only use this effect of "Dinowrestler Pankratops" once per turn.


                  3 cardDroll & Lock Bird 3 cardDroll & Lock Bird
                  Droll & Lock Bird
                  WIND 1
                  Droll & Lock Bird
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                  1 cardGouki Guts 1 cardGouki Guts
                  Gouki Guts
                  EARTH 1
                  Gouki Guts
                  • ATK:

                  • 800

                  • DEF:

                  • 0


                  This Defense Position card cannot be destroyed by battle. You can only use each of the following effects of "Gouki Guts" once per turn. ● During your Main Phase: You can make all "Gouki" monsters you control gain 200 ATK. ● If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Guts".


                  3 cardGouki Headbatt 3 cardGouki Headbatt
                  Gouki Headbatt
                  EARTH 2
                  Gouki Headbatt
                  • ATK:

                  • 800

                  • DEF:

                  • 0


                  If this card is in your hand: You can send 1 other "Gouki" monster from your hand to the GY, then target 1 "Gouki" monster you control; Special Summon this card in Defense Position, and if you do, the targeted monster gains 800 ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Headbatt". You can only use each effect of "Gouki Headbatt" once per turn.


                  3 cardGouki Iron Claw 3 cardGouki Iron Claw
                  Gouki Iron Claw
                  EARTH 2
                  Gouki Iron Claw
                  • ATK:

                  • 1000

                  • DEF:

                  • 0


                  During the Damage Step, when your "Gouki" monster battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; until the end of this turn, your monster gains 500 ATK, and if it does, it is unaffected by your opponent's card effects. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Iron Claw". You can only use each effect of "Gouki Iron Claw" once per turn.


                  1 cardGouki Moonsault 1 cardGouki Moonsault
                  Gouki Moonsault
                  EARTH 6
                  Gouki Moonsault
                  • ATK:

                  • 1900

                  • DEF:

                  • 0


                  You can reveal this card in your hand, then target 1 "Gouki" monster you control, except "Gouki Moonsault"; Special Summon this card from your hand, and if you do, return that monster to the hand. You can target 1 "Gouki" Link Monster in your GY; return it to the Extra Deck, then you can add 1 "Gouki" monster from your GY to your hand. You can only use each effect of "Gouki Moonsault" once per turn.


                  1 cardGouki Octostretch 1 cardGouki Octostretch
                  Gouki Octostretch
                  EARTH 1
                  Gouki Octostretch
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  If your opponent's monster attacks, during damage calculation (Quick Effect): You can discard this card; the damage you take from that battle is halved. When your opponent activates an effect that would inflict damage to you (even during the Damage Step) (Quick Effect): You can discard this card; the damage you take from that effect is halved. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Octostretch". You can only use this effect of "Gouki Octostretch" once per turn.


                  1 cardGouki Riscorpio 1 cardGouki Riscorpio
                  Gouki Riscorpio
                  EARTH 5
                  Gouki Riscorpio
                  • ATK:

                  • 2300

                  • DEF:

                  • 0


                  If you control no monsters, or all monsters you control are "Gouki" monsters, you can Normal Summon this card without Tributing. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Riscorpio". You can only use this effect of "Gouki Riscorpio" once per turn.


                  3 cardGouki Suprex 3 cardGouki Suprex
                  Gouki Suprex
                  EARTH 4
                  Gouki Suprex
                  • ATK:

                  • 1800

                  • DEF:

                  • 0


                  When this card is Normal Summoned: You can Special Summon 1 "Gouki" monster from your hand. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Suprex". You can only use this effect of "Gouki Suprex" once per turn.


                  2 cardGouki Twistcobra 2 cardGouki Twistcobra
                  Gouki Twistcobra
                  EARTH 3
                  Gouki Twistcobra
                  • ATK:

                  • 1600

                  • DEF:

                  • 0


                  (Quick Effect): You can Tribute 1 "Gouki" monster, then target 1 "Gouki" monster you control; it gains ATK equal to the original ATK of the Tributed monster until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Twistcobra". You can only use each effect of "Gouki Twistcobra" once per turn.


                  2 cardNibiru, the Primal Being 2 cardNibiru, the Primal Being
                  Nibiru, the Primal Being
                  LIGHT 11
                  Nibiru, the Primal Being
                  • ATK:

                  • 3000

                  • DEF:

                  • 600


                  During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                  3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
                  Ash Blossom & Joyous Spring
                  FIRE 3
                  Ash Blossom & Joyous Spring
                  • ATK:

                  • 0

                  • DEF:

                  • 1800


                  When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                  3 cardGouki Machine Suprex 3 cardGouki Machine Suprex
                  Gouki Machine Suprex
                  EARTH 4
                  Gouki Machine Suprex
                  • ATK:

                  • 1800

                  • DEF:

                  • 0


                  You can reveal this card and 1 "Gouki" monster in your hand; Special Summon both monsters, but for each one, as long as it remains face-up in your Monster Zone, you cannot Special Summon, except "Gouki" monsters. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Machine Suprex". You can only use each effect of "Gouki Machine Suprex" once per turn.


                  1 cardCalled by the Grave
                  1 cardCalled by the Grave
                  Called by the Grave
                  Spell Quick
                  Called by the Grave

                    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                    Tag(s):

                    1 cardCrossout Designator
                    1 cardCrossout Designator
                    Crossout Designator
                    Spell Quick
                    Crossout Designator

                      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                      Tag(s):

                      2 cardGouki Gameface 2 cardGouki Gameface
                      Gouki Gameface
                      Spell Continuous
                      Gouki Gameface

                        When this card is activated: You can Special Summon 1 Level 4 or lower EARTH monster (Warrior, Dinosaur, or Cyberse) from your hand in Defense Position. You can Tribute 1 Link-3 or higher "Gouki" monster; Special Summon 1 "Dinowrestler" or "G Golem" monster from your Deck or Extra Deck. You can only use this effect of "Gouki Gameface" once per turn. You can only activate 1 "Gouki Gameface" per turn.


                        2 cardGouki Re-Match 2 cardGouki Re-Match
                        Gouki Re-Match
                        Spell Normal
                        Gouki Re-Match

                          Target 2 "Gouki" monsters in your GY with different Levels; Special Summon them in Defense Position. You can only activate 1 "Gouki Re-Match" per turn.


                          1 cardReinforcement of the Army
                          1 cardReinforcement of the Army
                          Reinforcement of the Army
                          Spell Normal
                          Reinforcement of the Army

                            Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                            1 cardTriple Tactics Talent
                            1 cardTriple Tactics Talent
                            Triple Tactics Talent
                            Spell Normal
                            Triple Tactics Talent

                              If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                              Tag(s):

                              1 cardTriple Tactics Thrust 1 cardTriple Tactics Thrust
                              Triple Tactics Thrust
                              Spell Normal
                              Triple Tactics Thrust

                                If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                1 cardAngel Statue - Azurune 1 cardAngel Statue - Azurune
                                Angel Statue - Azurune
                                Trap Continuous
                                Angel Statue - Azurune

                                  Special Summon this card as an Effect Monster (Fairy/LIGHT/Level 4/ATK 1800/DEF 1800). (This card is also still a Trap.) Once per turn, when your opponent would Special Summon a monster(s) while this card is in your Monster Zone: You can send to the GY, 1 Continuous Trap in your Monster Zone that was Special Summoned from the Spell & Trap Zone; negate the Summon, and if you do, destroy that monster(s). When this card in the Monster Zone is destroyed by battle: You can destroy the monster that destroyed this card.


                                  3 cardInfinite Impermanence 3 cardInfinite Impermanence
                                  Infinite Impermanence
                                  Trap Normal
                                  Infinite Impermanence

                                    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                    1 cardGouki The Tyrant Ogre 1 cardGouki The Tyrant Ogre
                                    Gouki The Tyrant Ogre
                                    EARTH 8
                                    Gouki The Tyrant Ogre
                                    • ATK:

                                    • 3500

                                    • DEF:

                                    • 0


                                    1 "Gouki" Link Monster + 1 Warrior, Dinosaur, or Cyberse monster If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. If this card is Fusion Summoned: You can target cards on the field up to the total Link Rating of "Gouki" monsters used as this card's material (if you used a Link-3 or higher monster, neither player can activate those targeted cards or their effects in response to this effect's activation); destroy them. You can only use this effect of "Gouki The Tyrant Ogre" once per turn.


                                    1 cardAccesscode Talker 1 cardAccesscode Talker
                                    Accesscode Talker
                                    DARK
                                    Accesscode Talker
                                    • ATK:

                                    • 2300

                                    • LINK-4

                                    Link Arrow:

                                    Top

                                    Left

                                    Right

                                    Bottom


                                    2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                    Tag(s):

                                    1 cardFirewall Dragon 1 cardFirewall Dragon
                                    Firewall Dragon
                                    LIGHT
                                    Firewall Dragon
                                    • ATK:

                                    • 2500

                                    • LINK-4

                                    Link Arrow:

                                    Top

                                    Left

                                    Right

                                    Bottom


                                    2+ monsters Once while face-up on the field (Quick Effect): You can target monsters on the field and/or GY up to the number of monsters co-linked to this card; return them to the hand. If a monster this card points to is destroyed by battle or sent to the GY: You can Special Summon 1 Cyberse monster from your hand. You can only use each effect of "Firewall Dragon" once per turn.


                                    1 cardG Golem Crystal Heart 1 cardG Golem Crystal Heart
                                    G Golem Crystal Heart
                                    WATER
                                    G Golem Crystal Heart
                                    • ATK:

                                    • 0

                                    • LINK-2

                                    Link Arrow:

                                    Left

                                    Bottom


                                    2 Cyberse monsters You can target 1 EARTH Link Monster in your GY; Special Summon it to your zone this card points to, and if you do, place 1 GG Counter on this card. You can only use this effect of "G Golem Crystal Heart" once per turn. EARTH monsters co-linked to this card gain 600 ATK for each GG Counter on this card, can make a second attack during each Battle Phase, also if they attack a Defense Position monster, inflict piercing battle damage to your opponent.


                                    1 cardGouki Jet Ogre 1 cardGouki Jet Ogre
                                    Gouki Jet Ogre
                                    EARTH
                                    Gouki Jet Ogre
                                    • ATK:

                                    • 2000

                                    • LINK-2

                                    Link Arrow:

                                    Left

                                    Bottom


                                    2 "Gouki" monsters Once per turn: You can target 1 "Gouki" card you control; destroy it, and if you do, change all monsters on the field to face-up Attack Position. If this card is sent from the field to the GY: You can make all "Gouki" monsters you currently control gain 500 ATK until the end of this turn. You can only use this effect of "Gouki Jet Ogre" once per turn.


                                    2 cardGouki Sheik Ogre 2 cardGouki Sheik Ogre
                                    Gouki Sheik Ogre
                                    EARTH
                                    Gouki Sheik Ogre
                                    • ATK:

                                    • 1900

                                    • LINK-2

                                    Link Arrow:

                                    Bottom-Left

                                    Bottom-Right


                                    2 "Gouki" monsters If a "Gouki" monster(s) is added from the Deck to your hand, except by drawing it (except during the Damage Step): You can Special Summon any number of "Gouki" monsters with different Levels from your hand, but for each one, as long as it remains face-up in your Monster Zone, you cannot Special Summon, except "Gouki" monsters. During your Main Phase: You can Fusion Summon 1 "Gouki" Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Gouki Sheik Ogre" once per turn.


                                    1 cardGouki The Master Ogre 1 cardGouki The Master Ogre
                                    Gouki The Master Ogre
                                    EARTH
                                    Gouki The Master Ogre
                                    • ATK:

                                    • 2800

                                    • LINK-4

                                    Link Arrow:

                                    Top

                                    Bottom-Left

                                    Bottom

                                    Bottom-Right


                                    2+ "Gouki" monsters Once per turn (Quick Effect): You can return to the hand any number of "Gouki" monsters you control that this card points to, then target the same number of face-up cards your opponent controls; they have their effects negated until the end of this turn. This card can attack all monsters your opponent controls, once each. If your opponent controls a face-up monster(s), this card can only target their monster with the highest ATK for attacks (your choice, if tied).


                                    1 cardGouki Thunder Ogre 1 cardGouki Thunder Ogre
                                    Gouki Thunder Ogre
                                    EARTH
                                    Gouki Thunder Ogre
                                    • ATK:

                                    • 2200

                                    • LINK-3

                                    Link Arrow:

                                    Top

                                    Bottom-Left

                                    Bottom-Right


                                    2+ "Gouki" monsters If a monster(s) this card points to is destroyed by battle or card effect: You can make this card gain 400 ATK. The turn player applies the following effect while this monster is on the field. ● During their Main Phase, they can Normal Summon 1 monster from their hand to their zone this card points to, in addition to their Normal Summon/Set. (They can only gain this effect once per turn.)


                                    1 cardI:P Masquerena 1 cardI:P Masquerena
                                    I:P Masquerena
                                    DARK
                                    I:P Masquerena
                                    • ATK:

                                    • 800

                                    • LINK-2

                                    Link Arrow:

                                    Bottom-Left

                                    Bottom-Right


                                    2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                    1 cardKnightmare Phoenix 1 cardKnightmare Phoenix
                                    Knightmare Phoenix
                                    FIRE
                                    Knightmare Phoenix
                                    • ATK:

                                    • 1900

                                    • LINK-2

                                    Link Arrow:

                                    Top

                                    Right


                                    2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                    1 cardS:P Little Knight
                                    1 cardS:P Little Knight
                                    S:P Little Knight
                                    DARK
                                    S:P Little Knight
                                    • ATK:

                                    • 1600

                                    • LINK-2

                                    Link Arrow:

                                    Left

                                    Right


                                    2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                    1 cardSilhouhatte Rabbit 1 cardSilhouhatte Rabbit
                                    Silhouhatte Rabbit
                                    LIGHT
                                    Silhouhatte Rabbit
                                    • ATK:

                                    • 1500

                                    • LINK-2

                                    Link Arrow:

                                    Bottom-Left

                                    Bottom-Right


                                    2 Effect Monsters If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Silhouhatte Rabbit" once per turn. If this card is Link Summoned: You can Set 1 Continuous Trap from your Deck with an effect that Special Summons itself as a monster, also this card cannot be used as Link Material this turn. If a card in the Spell & Trap Zone is Special Summoned to the Monster Zone (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it.


                                    1 cardGouki Dragon Ogre 1 cardGouki Dragon Ogre
                                    Gouki Dragon Ogre
                                    EARTH 6
                                    Gouki Dragon Ogre
                                    • ATK:

                                    • 2200

                                    • DEF:

                                    • 0


                                    1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can add 1 "Gouki" Spell from your Deck to your hand. If this card is sent to the GY: You can target 1 EARTH monster you control; while you control that face-up monster, your opponent's monsters can only target it for attacks, also add 1 "Gouki" monster with less ATK than that monster from your GY to your hand. You can only use each effect of "Gouki Dragon Ogre" once per turn.


                                    1 cardNumber 41: Bagooska the Terribly Tired Tapir 1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                    Number 41: Bagooska the Terribly Tired Tapir
                                    EARTH
                                    Number 41: Bagooska the Terribly Tired Tapir
                                    • ATK:

                                    • 2100

                                    • DEF:

                                    • 2000


                                    2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                                    tcg
                                    Trap Monster
                                    5







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